Apr 12, 2000 1:19 PM *

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Immigration Officer: Welcome to the CyberForum world from Art Center College of Design in Pasadena, California

coach: hello Bill Mitchell

WJM: Hello ... I'm here!

gaga: Hello Bill!

coach: welcome, Bill Mitchell!

sally: hello

WJM: Good to be here -- Wherever "here" is.

gaga: Glad you could come!!

coach: how's the tech working on your side, is everything loading?

WJM: Looks good to me.

Digigardener: welcome Bill

WJM: Hi

coach: hi Digi

Digigardener: this is Bruce Damer from the Contact Consortium, finally making it to a cyberforum!

Digigardener: Wouldn't miss this one for the world

coach: avatars are filing in..great to have you here Bruce

Digigardener: thanks, Mike

WJM: Avatars assemble more punctually than my MIT students.

coach: haha... telepresence is more tenuous and requires punctuality??

WJM: I think that's right. You have to count on something -- either time or place.

nomad: Hi Hermes, guys . . .

sally: hello, all

coach: SigAlert: we have an av pile-up at GZ

Hermes: Hi! I'm just a "bot" avatar, so don't ask me too much...

mjson: hi Hermes, don't be too hard on yourself!

coach: Hermes (our bot) has quieted down recently - he was rated "too gregarious"

burp: The west coast does produce all these traffic metaphors

gaga: There is a kind of pile up at the entry point eh?

WJM: Makes me homesick. Pathetic, isn't it

Digigardener: that stands for Mr. Sigmund former employee of Caltrans

burp: Are you from out here?

coach: doesn't that kind of radio make you tense? it does me...i just picture being in that pileup as I hear it reported

gaga: well, nostalgia can make us think traffic was a fun time

WJM: I lived for fifteen years in Santa Monica

burp: that makes for a strong identification...

coach: a sweet place for sure

Digigardener: i am up in santa cruz in the redwoods

burp: lucky you!

Digigardener: but i lived in eagle rock, sherman oaks, and down near USC so I know LA well

nomad: Redwoods nice . . .

gaga: YES

"Grendel": hey there, Digi! Long time. :-)

coach: i just went to beach an hour ago, just to remind myself of vast, refreshing spaces

Digigardener: hey grendel, well i had better shut up so they can get on with it

Digigardener: you are all welcome to visit the "digital garden" here in santa cruz

WJM: Give my regards to the 405

"skejs": hi everyone

gaga: hello skejs!

coach: haha..what time of day? even 10 AM is getting bad...

sally: hello skejs

burp: I saw five deer on the side of the 405, just nibbling away in the shadow of the Getty, with a never mind to the traffic

Digigardener: ah yes, sepulveda pass, could hardly get over that in my 71 VW van!

burp: yo skejs

mjson: hej skejs

"skejs": so long time, I almost got to miss you

Digigardener: so Bill have you been into avatar cyberspace before?

WJM: I haven't been in this one. Just getting used to navigating

Digigardener: just today there was a session in Boston on the architecture of cyberspace. in fact it is still going on

Digigardener: at the Boston Architectural Center

mjson: what kind of session digi?

WJM: I think this avatar needs a wider range of gestures. Nice bow for greeting would be good

coach: yes, we are planning a new generation of avatars

Digigardener: called: Virtual Realty: Design and Architecture for Virtual Space organized by Warren Wake

gaga: try changing your avatar WJM, go to avatar on your menu bar

coach: the "Special" avs aren't yet working right

mjson: something written somewhere?

WJM: I see. I'll try a few avatars -- see what I like

gaga: Shall we get started coach?

coach: yes, it's time we start our structured journey

coach: first let me say Big Thanks to Bill Mitchell for braving our CyberForum

WJM: ok

coach: and taking time from his busy schedule

nomad: Hi Bill!

WJM: Delighted!

nemo: yay!

coach: we are thrilled to have such a distinguished 3-D thinker with us today

Digigardener: honored

"skejs": thanks for coming

nomad: yes.

gaga: welcome

nemo: indeed!

"emerald": greetings

coach: to get started, you can see, from the right-hand panel, that we will look at this very entry space from a different angle, we will click the yellow ball to get there or, you can use your Contacts list and right-click on "coach" (moi) and "Join" - Are you ready?

"emerald": where's the yellow ball?

coach: the yellow ball is floating in front of you when you first enter accd world

Digigardener: wow a pretty abstract space you have here ACCD!

WJM: Nice place you have here!

gaga: the trumpet looks a bit like a light bulb eh?

WJM: BIG light bulb

Digigardener: sure is.. Indicative of great ideas to come?

nemo: we think of it as a trumpet!

coach: Bill: in your work you write about street front metaphors in virtual space

coach: the Trumpet entry with its floating balls is the correlate we developed to your notion of "street fronts"

WJM: Very apt

coach: do you find these entry points disorienting?

nemo: good question!

WJM: No. The entry points look good

vetunimi1: hello

mjson: it's different from most GZs in that it's unidirectional

sally: hello, vetuni

vetunimi1: hi

nomad: You don't need streets or even grand entry ways.

mjson: hi v1

nomad: Nodes can be nested in each other.

WJM: Do you know Kevin Lynch's book "The Image of the City?' Good on the legibility of 3D environments

Digigardener: many ground zeros use "real world" metaphors of streets, hallways, doors

sally: we prefer orbs

nomad: Sure . . . and grass and blue sky too.

coach: haha..

sally: worlds within worlds

nomad: orbs are fun!

mjson: Lynch's book is very good

WJM: Distinctive landmarks are pretty important. Also well-defined routes of travel, I think

Digigardener: we have held tradeshows and conferences in this environment over about 2 years and found that we really had to stay close to conservative metaphors to guarantee legibility

nomad: But you have a choice of other organizing systems.

sally: reducing a sense or horizon and of perspective makes the space more immersive

gaga: legibility? or orientation?

nomad: No?

coach: isn't there a difference between immediate and acquired legibility?

gaga: I agree coach

nomad: Perhaps . . .

WJM: You probably have to start with conservative metaphors. But I doubt that we have to stay with them permanently

coach: i mean, it takes a while to learn navigating this world

nemo: indeed, coach!

burp: Digi, I think you agree that accd works, yet is quite different in terms of its legibility for 3D space

[Hermes]: Art Center College of Design in Pasadena, California

vetunimi1: nice college

nomad: You mean a soft selllll . . . ?

Digigardener: it is true that restricting people to moving along a ground plane is a conservative first steps but constricts your design space

coach: Hermes is a parrot...

vetunimi1: as far as things are distant to real worlds as more difficult the legibility will be i guess

mjson: software comes with 'expert mode', maybe these worlds should too?

coach: the POV for avatars here is programmed according to flat horizon, it seems..

WJM: Don't forget that sun and sky play a bit part in conserving legibility in physical space. They are crucial. We have to think of the equivalents in this environment

nomad: Not always . . .

sally: perspective is off putting, declares a space as other

nemo: so what would be equivalents to sun and sky in vws?

coach: yes, earth and heaven for the human body...

burp: if cyberspace is more like deep outer space, or deep oceanic inner space, then we could be Jaques Cousteau or Armstrong

gaga: I like MJ's idea

Digigardener: yes, until primates have developed generations of living off-planet, we are pretty oriented to an earth/sky system

vetunimi1: what do you mean expert mode?

nomad: The way people transact will be conditioned by the place(s) they inhabit.

gaga: In the ocean there is a disorientation

Digigardener: in here it is: ground plane and panorama.. one problem in this environment is the dreaded Clipping Plane

coach: why 3-D? why should we develop online 3D, as you see it?

mjson: perhaps parallel ways of navigation...

vetunimi1: surely the 3.0 is giving more legibility also in Eduverse

WJM: It's important to think of peripheral cues. Sunlight on your back, etc. We probably need more sensory modes than just visual

nemo: good, good!

Digigardener: yes sound cues are great..

nomad: We already move through hyperspace in our minds.

Digigardener: take Traveler for example that projects voice in stereo and attenuated

WJM: 3D opens up the possibility of architecture, in some sense

gaga: But are we necessarily after modeling the real world?

sally: more peripheral cues makes sense to me

nomad: That is the first form of virtuality.

burp: this becomes the haptic interface challenge

nemo: haptic and sonic

nemo: sound is an efficient means of communicating space and immersion

Digigardener: boy Bill and now you confront another property of this medium: conceptual bombardment!

nomad: Virtual architecture is a kind of filter.

burp: lol

Roberto: yeah I see hehehe

WJM: Don't forget thermal cues. You could do a lot with some digitally controlled radiators

nomad: 3D virtuality is not the only kind.

nemo: and yet,digi, sun on the back does not increase my cognitive load!

Digigardener: is there an emerging practice of architecture in cyberspace? What about the work of Marcus Novak et al?

coach: our topics are moving us toward the TRON node, so i suggest

coach: we hop worlds now and go to the TRON node in the new VWD world

WJM: The justification for 3D is really in the quality of the architecture. We haven't seen our Corbusier of Cyberspace yet

Digigardener: good point . . ok to which world?

WJM: Off to Tron!

coach: you can use the coords on the right, or click the dark green ball at the bottom of your view here on the Trumpet view (I'll fly down there)

Digigardener: just join coach folks

Digigardener: i see said the blind man

coach: i'm going to click the TRON disc, here we

gaga: i just have a blue screen

Digigardener: woooow

gaga: Am i missing out?

nomad: Cool!

mjson: give it some time gaga

coach: it may take a minute to load

Digigardener: bill do you know about out of body view?

WJM: Decon Tron!!!

coach: some might have video card overload!

nomad: I don't like to see my av.

Digigardener: i am doing some gestures for you bill

sally: don't look, nomad

gaga: I'll leave and come back in here

Digigardener: this is a part of the human architecture of these worlds

WJM: I see the gestures

Digigardener: karate kick

Digigardener: sorry oooomp

Digigardener: the famous macarena

Digigardener: moonwalk

Digigardener: you can switch between third and first person view by the Home and End keys on your keyboard

burp: am I seeing this? WJM and Digi are kicking each other in the shins! How professional! ;-)

Digigardener: or the buttons on the toolbar

coach: haha

WJM: You should see faculty meetings here!

mjson: somebody get a camera

coach: return to medieval disputatio!

Digigardener: if you press End several times you will "rubber band" farther out into the 3rd person

burp: no changes in typeface in Tron: Tron the great equalizer

sally: pulling on beards too?

coach: haha

nemo: and served spiked sherry, wjm!

Digigardener: so you can get the perspective of the whole space

coach: lol

gaga: i'm still blue screen sigh.

gaga: i'll have to get a look at school

coach: yeah, the textures here challenge some video systems (like mine)

vetunimi1: yes d/l

Digigardener: Bill are you there?

WJM: I'm here

burp: WJM?

WJM: Yes

nemo: this space is a bit hyperstimulating. i miss the sun on my back!

coach: WJM: so how far should - can - we stray from RL geography?

WJM: Indeed. And breeze in my face

gaga: I'm blind!

coach: Do we want to go "inside" the computer? or do we want to feel "somewhere else"?

Digigardener: that’s why i live on a "farm"

WJM: I don't think it's a matter of real geography. Just multiple sensors modalities

nemo: the moving textures make a moving pov a bit painful!

Digigardener: i have to muck stalls

mjson: saves your av a sick bag though gaga

gaga: lol

Digigardener: bill if you size your window larger you will get a more immersive effect

WJM: ok

nemo: a herculean chore, digi?

Digigardener: large rectangular (landscape) views produce the best effect

Digigardener: you can click and hold on the frame borders and drag them out

gaga: do you think its b/c we're used to that size and shape digi?

burp: I don't find it to be that overwhelming; I like the rhythmic pulse of the space, like dancing walls

Digigardener: glad you found a PC to run this on, university folks are often on Macs

nomad: Makes me want to dance.

mjson: not something i'd want in my bed room though

WJM: looks good when more immersive. One way to get a more vivid sense of place is to get more physical. Like riding a stationary exercise bicycle through this space. Much more fun!

Digigardener: hey in a few years this WILL be your bedroom

burp: were you trying to sleep in world? (wink wink)

nemo: hmm, engage the body for navigation

Digigardener: now that is a point, like those gym trainers

nomad: DATA WALLS

Digigardener: it is amazing how people do produce immersion in the conversation for example..

nomad: Digital paper.

gaga: like in Matrix nomad?

Digigardener: after a while are you looking only at the text chat area? or is the world still in your visible horizon?

WJM: It helps to have a relationship between physical effort and movement. Going uphill should be harder than going down, etc

Digigardener: you are immersed in dialogue or immersed in visuals?

nomad: No . . . you will have a choice . . . I hope . . .

Digigardener: this is a split reality in this sense

gaga: but doesn't that just maintain the way we see now? WJM?

"omy": Its just hard to move full stop

gaga: Isn't there a possibility of expanding our senses?

nomad: The life world will still be here, and we in it . . .

WJM: No. We have to take account of our bodies -- whether in physical space or cyberspace

Digigardener: in the Onlive Traveler world, avatars are giant heads lip synching live voice so your focus is entirely in the world space

nomad: but we will be extended into places like this too.

Digigardener: facial expression is so important to apes

coach: Onlive = talking heads in a hot tub

"omy": Its really a kind of symbiosis

nemo: lol!

burp: lol

Digigardener: and our avs here notably are lacking that

WJM: Imagine a reverse gravity cyberspace. Easier to move uphill, harder to move downhill

nomad: I wish I had a face.

gaga: true Digi

Digigardener: hey i love hot tubs!

nemo: yes coach, a bit too '70s!

nomad: and fingers too.

Digigardener: well that is done a bit in Titans Guild' Ski Hill

coach: before we leave TRON, we might use the Fly up/down keys (Plus / Minus on the numeric keypad)

Digigardener: over in the AWuni, you can ski up and down slopes

Digigardener: yes indeed

Digigardener: and don’t back up bill as you will fall off this ledge!

gaga: but what’s the point when you can do it in RL?

Digigardener: bill are your plus and minus keys working?

Digigardener: on your keypad with the Numlock OFF

burp: I've flown up, but I can't get down...

"omy": -+

nomad: I wish we could use these spaces to visualize information from the life-world.

Digigardener: if you are jammed against something just hold down SHIFT

coach: yes, you might get stuck on something...

Digigardener: that allows you to pass thru

coach: SHIFT may not work here, the builders shut it off --

mjson: join someone on the inside burp

gaga: how so nomad?

Digigardener: i am running version 3.0

mjson: here in Eduverse?

nomad: To see what we can not see in the real, but that is in the real.

Digigardener: oops sorry , not yet

"omy": stuck on the other side!

mjson: ah, thought you were cheating :)

Digigardener: well where to next coach?

nomad: Using the virtual to see through the real.

gaga: microscopic ? Nomad?

Digigardener: hey dont pass thru WJM

nomad: The whole shibang!

Digigardener: have some respect

"omy": xray glasses

coach: our next stop will give us some "physical" exercise

coach: in exploring large structures, skeletal architecture and wind chimes

coach: nice if you have sound plugged in

coach: our WindChimes are in ACCD world

Digigardener: we are only in the "keystone cops" era of virtual worlds .. sigh

gaga: I feel left out. All I have are triangles

coach: you can use the Back arrow at the upper left of your screen

gaga: too true digi!!

Digigardener: you are enjoying a different reality gaga!

coach: or you can simply Join "coach" in a moment

coach: are you ready to transport?

Digigardener: yes indeed

nomad: I like the black triangles . .

gaga: ready

coach: once we return to ACCD world, we will hit the dark ball with gold stripe at the Trumpet

coach: we are going back now to ACCD Trumpet, see you there in a minute

nomad: ok

[Hermes]: Hi! I'm just a "bot" avatar, so don't ask me too much...

coach: okay, i'm out here now at the side view (yellow ball takes you there)

Digigardener: has bill got his sound on?

burp: a number of us are in place already

coach: the next node we visit will take a minute to load, so be patient before you move

Digigardener: i am here

gaga: in ready position!

burp: you can join if you like

coach: okay, the dark ball with the gold stripe takes you to the WindChimes

"foyle": Wind chimes?

coach: you can see the WindChime ball from GZ in the right corner of the Trumpet; it's hiding a bit .. i'm going to click it so i got to WindChimes

gaga: oooooooOOO! I like the sound

mjson: the bells the bells

gaga: They kind of remind me of the installation by Jennifer Steinkamp at Art Center right now

coach: if you have sound, you can hear the chimes

WJM: Yes, got the sound

WJM: Wind chimes are weird without wind

coach: we need to move through them

nemo: indeed!

gaga: they’re chimes .. no wind

Digigardener: these are more like Oldfield's "tubular bells"

sally: electron chimes

coach: do you see the blue structure yet?

mjson: it's like having your own minimalist interactive musical box

coach: when you see the blue structure, you can move toward it through the chimes

Digigardener: kewl

WJM: Got it

burp: So while we have avatars with no bodies, and wind chimes without wind, isn't there a lot of charm and merit worth consideration?

"omy": I reckon we create wind with our wings

gaga: it "feels" big here

coach: down the center of the blue structure

WJM: Absolutely-- lots of charm and merit

Digigardener: nice work ACCD

Digigardener: is someone getting screen shots of this event?

sally: i've taken a couple

Digigardener: quite dramatic

burp: by which I am not fishing for compliments for the team, but wondering what IS here that we like?

mjson: anna? är du här?

gaga: I like the immense feel of the blue structures, the lattice provides depth

nemo: yes

Digigardener: these events are going to be seen as historic experimentations

WJM: There's a genuine sense of architectural space and progression here. Bravo!

Digigardener: that’s a real compliment coming from Dr. Mitchell!

nomad: Did anyone here see StarTrek the Movie, when Spock enters Veger?

nemo: thanks!

coach: we're just beginning to experiment

gaga: Hey! The music changed!

mjson: yes nomad

Digigardener: we have a special interest group for architects in these environments, are you a member?

gaga: Does the music change here when you move to different spaces?

Digigardener: could sure use more dialogue like this in VW-Arch!

nomad: It will never be enough . . .

WJM: I just had to reboot. Lost the dialogue. Sorry

"omy": from where I am I can't see your avatar forms

gaga: WOW it does!!!!

coach: no prob

gaga: This is so interactive!!

coach: we now move to our last node, which is a journey called StarPath

burp: If architecture in the real world must respond to the body, but it is not required to here, what then is its true Virtues for c-space?

coach: you can reach it from GZ entry by clicking on the golden textured ball

coach: or by using coords on the right or by joining

nomad: This is our stomach . . . liker the big robot, Veger.

nomad: Everone is going?

coach: when you join me at StarPath, let's all please wait a moment and fly together, it's a long journey and you can get lost

coach: is everyone ready to go to StarPath?

gaga: shall we follow like ducks in a row?

nomad: oh.

coach: all right! many of you beat me to the spot!

Digigardener: yup

nomad: I like the star path.

Digigardener: this flashing path here?

sally: this is navigation time

WJM: What are the blue flames?

mjson: you haven't star trekked before you've tried this

nemo: the key to the star path is to go fast!

Digigardener: you need to do a bump teleporter along the path

coach: the small yellow flames are the path...

coach: follow the "yellow star road..."

nomad: Cool!

coach: let's go slow so we can stay together

Digigardener: i see

nomad: Oh . . ok . .

nemo: go fast!

Digigardener: hard to stay on it

gaga: you sound like a kid running away nemo

nemo: its like landing a plane

sally: don't give up digi

sally: get some momentum

Digigardener: if you use the shift + left or right arrow Bill you slide to left or right this will help you align "on the runway"

gaga: feels like a racecar

nomad: Weeeeeeeeeeeeeeeeeeeeee!

Digigardener: wowowow

sally: digigardner, use first person and then page up and turn right endlessly

Digigardener: where are we?

Digigardener: ahhh in the surreal dome from Avatars99 time

coach: we're at the end of the StarPath, at the Dazzle Dome

sally: you have to see the apex

nemo: this is the cyberforum platform

sally: when it's twirling

coach: come inside the speakers pod

Digigardener: nice work again ACCD

nomad: Come with me!

sally: it's a little too sixties, digi for you?

WJM: Dazzle Dome is great!

coach: this is the speakers area where we hold many of our discussions

Digigardener: sixties? well would that not be psychedelic, like Pollen world?

coach: it is inside the Dazzle Dome at the end of the Star Path

"omy": like being inside a Christmas bauble

nemo: yes, omy!

Digigardener: hey can we do a group photo with everyone lined up?

Digigardener: is this not the last cyberforum?

WJM: It's better than the Y2K dome in London

gaga: I feel like we could coronate someone in here

coach: so we struggle with the issue of how much fantasy and how much real-world reference we need....

sally: hmmm, whom should that be?

WJM: I think cyberspace is a republic

nemo: and with issues of coherence

gaga: its a bit of an aviary at the moment

sally: a republic?

Digigardener: ah yes the power of textures in our world

coach: yes, coherence or looseness (nodes)

burp: So, just as we got flying off, I asked you what role for architecture in the 'absence' of the 'body"? To paraphrase myself

"omy": oh dear here we go

mjson: and what kind of fantasies to evoke

gaga: shouldn't that be omy "omy?"

WJM: I think coherence is a completely different issue from real-world reference

"omy": where are the republicans?

nomad: It is not a republic . . . it is a mall!

nemo: how so?

sally: back off, nomad

Digigardener: i think we are entering an era of scattered reality

Digigardener: so cyberspaces like this one play into that

"emerald": how do you experience coherence in cyberspace WJM?

nomad: Well it's true.

"omy": its anarchic and that’s why I like it

nomad: It could be a republic!

nomad: It should be a republic!!!

nomad: But it's not.

coach: is this a programmed anarchy?

gaga: Yes, How do you experience coherence WJM?

"omy": phew!

WJM: Code is the law

Digigardener: Rome did not do too well as a republic

Digigardener: (after it was built that is)

gaga: Coherence is through code?

coach: yes, we are building on a programmer's vision (or perspective)

"omy": the law is code

nemo: very cryptic, wjm

Digigardener: are you paraphrasing gibson or stephenson there Bill?

gaga: yes

nomad: The code could be more open.

WJM: I think music shows us how to experience coherence. The old cliché says that architecture is frozen music

Digigardener: is this the Metaverse folks (rah rah, not again!)

"emerald": what does coherence feel like to you in cyberspace ?

WJM: This is snap-frozen music

gaga: good question emerald

Digigardener: yes the walls are not evolving

"omy": like printed code?

burp: the body (physics) is not the law, but code runs the show, in nanoseconds

nomad: Transparent, and upgradeable.

Digigardener: of course the worlds of the www.biota.org project are all about dynamism, biotic behaviors and evolution

nemo: wjm, we have found that analogies to architectural function tend to break down in cyberspace, but not analogies to space. Perhaps music has similar authority.

nomad: That's a good idea nemo!

nomad: Music . . . .

nomad: Hmmmmmmmmmm . . .

WJM: Yes, analogies to function do break down. But architecture's concern with abstract spatial structure remains relevant

"omy": bring on the wind chimes of software

nomad: Yes

Digigardener: well we all have a lot of work to do.. but folks..

Digigardener: consider when you have ten foot flat panel wall screens for displays, it will change the whole experience

WJM: Memorability is key. If you can't clearly and vividly remember a space after you've left it, it probably wasn't any good

nomad: Architecture is the orchestration of space?

Digigardener: good one nomad

nemo: good evaluative test, wjm

gaga: sometimes its the experience in the space that recalls the memory of place

coach: do you see many initiatives today for cyberspace architecture? If so, where should we look for further inspiration?

WJM: Yes, it's the organization and orchestration of space. But not necessarily materiality

nomad: Space is what for us now?

Digigardener: and this is a unique property of virtual worlds.. over and above the document metaphors of the flat web

Digigardener: you can draw in and from memory

burp: exactly Digi

Digigardener: we have a special interest group for cyberspace architects over at the consoritum

mjson: in the text you mentioned the garden website, could a digital garden make us care deeper for a virtual world?

gaga: good Q mjson

Digigardener: its called VW-ARCH and it has a list, if you want to join that see www.ccon.org/lists

Digigardener: we have a garden world at www.biota.org/nervegarden

burp: there was of course the telegarden where people watered from afar etc, but I take it this is different?

gaga: To care - does that imply maintenance or interest?

WJM: It's terribly hard to escape from thousands of years of architectural tradition, but it can be done. You have to invert the metaphors -- as Corbusier did in "vers une Architecture."

Digigardener: yes nerve garden was inspired by telegarden in 1995, so you grow plants in a cyberspace world (l-systems)

nemo: thanks for giving us courage, wjm!

mjson: and life?

gaga: we are just on the cusp of many things to come

nomad: what is materiality now, when even physicists are talking about an informational substructure to matter/energy?

Digigardener: yes indeed, that is why this area holds my interest

"omy": come back in fifty years and point out the trees you planted?

coach: yes, we have to thank our speaker WJM for joining us today, and or the inspiration of his work

Digigardener: gosh will all this code run in 50 years?

burp: was my though too D

gaga: But with the progression, aren't we always on the cusp?

nemo: huzzah!!

Digigardener: i think we are pioneers here, and I trust this work will be remembered

burp: applause

WJM: It's been a lot of fun

"emerald": thanks WJM and hosts. great dialogue.

"omy": cheers!

sally: thanks wjm

gaga: Yes, thank you for taking the time

Digigardener: glad to have you

mjson: clap clap clap

gaga: flap flap flap flap

coach: thank you everyone for coming on the journey

Digigardener: gestures folks

nomad: Thanks bill!

Digigardener: jumping

mjson: good session today

"omy": flap flap flap

nomad: Yes.

burp: come again, see how we progress

Digigardener: a pleasure

coach: and next week at this time we have final RoundUp which will be a series of riffs from the panel on each of our sessions. Hope you can join us for the riffs and sifting through all the Great Hits

Digigardener: hope to!

gaga: see you all later!

mjson: bye gaga

nemo: bye!

nomad: By!

sally: adieu

nomad: e

coach: bye all

burp: are we saying goodnight Gracie?

Digigardener: avatars2000 mid october

coach: see you later and again!

mjson: bye

"emerald": ciao.

"foyle": bye