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Overview
Software Skills
Teaching
Projects
Publications
Presentations
Education
References Contact
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| Overview
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- Author and teacher of Virtual Reality
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Developed courses to blend theory and practice in the computer labs at Art Center
College of Design, 1996-2002
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2001 Digital Cultures Fellow, University of
California
- International educator with books
translated into Chinese, Japanese, Korean
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Software Skills |
- OS Platforms: PC, Mac, UNIX, Palm
- 3D Software: MAX, Maya,
Rhino3D, Spazz3D, Blender, Poser / Avatar Lab, Active Worlds, Adobe
Atmosphere
- Adobe Photoshop,
CorelDraw
- Microsoft Office
:
Word, Access, Excel, FrontPage - Desktop Publishing (FrameMaker, Word, etc.)
- FrontPage, DreamWeaver, NetObjects, Homesite
- Videowave,
AfterEffects, Hypercam, Movie Maker
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SoundForge, CoolEditPro, Finale
- HTML (taught
some of the first Web design and HTML classes at Art Center College of
Design), VRML
- Discus Message Board (administered for teaching online classes)
- Programming Languages: MS BASIC, Visual Basic, PERL
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| Teaching
Experience |
Digital
Media Faculty Art Center College of Design (Pasadena, California)
September 1996 - May 2002 Taught graduate and
undergraduate courses in virtual worlds design, emphasizing
interactive online avatar events. Also taught ancillary courses in
HTML, Web design, graphic tools, FTP skills, Windows NT fundamentals.
The teaching proceeds by creating small teams that study theory and
then develop projects based on concepts. Sample results are on the Projects
page of this resume. The projects explore new concepts which often
result in books or articles about the process (see Research page). The classes earned the Great Teacher Award from
the 1996 graduating class in Computer Graphics at Art Center College
of Design.
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Projects Developed in Classes Taught:
- Deep Cyberspace Seminars 1997 and 1998, completely
online seminars conducted internationally with 3D virtual worlds and
Internet message boards. Students study the interface theory and
design of virtual worlds by learning inside the virtual dimension.
- ACCD World designed and built over 9 terms (1997-2000)
at Art Center College of Design, this 3D interactive world (in
ActiveWorlds software) pioneers 3space avatar navigation in virtual
worlds. Video captures of this cumulative student work are
available from the Projects page of this resume.
- CyberForum@ArtCenter, a series of online interactive
events hosted and moderated by graduate students 1999-2001. Log
files and screen captures of the events are available along with
published reviews by journalists who witnessed the events.
- Adobe Atmosphere Gallery from 2000-2001. Students began building
with the beta version of Adobe Atmosphere, using 3D worlds to host
events and to visualize environmental designs.
- "Avatars Dance Kung-Fu" Collaboration UCLA / SCI-Arc / Art
Center, September 2000, performed on two occasions: in the
UCLA Visualization Portal (Westwood) and also in the EDA Building
(Westwood), Students produced events in which international 3D
avatars dance in real time with bodies in physical space.
- Avatecture for the Hotel Pro Forma, 2001. Architectural collaboration to design a performance
space for the Danish dance company Hotel Pro Forma in a suburb of
Copenhagen. Collaboration with PUSH / SCI-Arc Architect
Christophe Cornubert developed a finalist proposal for a building
with "avatar alcoves" that embed the virtual (online,
real-time) informational aspect of contemporary architecture.
- Avatar Diplomacy, After September 11, 2001, developed an International
Avatars Initiative. Still in development, the proposal involves
on-site mentoring of youth in conflict zones and college-hosted
international "avatar encounters" where youth meet to share the
process of trans-national avatar design through games and
role-playing.
Sample video and images from these projects are available on the
Projects page of this resume.
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Publications
(more details on Research page) |
- Avatar Initiatives, book-in-progress, MIT Press
- Electric
Language, Yale University Press, 1999, update of 1987 book of
the same title
- Virtual Realism, Oxford
University Press, 1998
- The Metaphysics of Virtual Reality,
Oxford University Press, 1993
- Co-authored with Jerry Isdale the chapter on "Content in
Virtual Reality" for The Handbook of Virtual Environments:
Design, Implementation, and Applications, edited by Kay
Stanney, Erlbaum Associatese, 2002
- Authored three entries on "Cyberspace", "Multimedia",
and "Virtual Reality" for the Encyclopedia of Aesthetics,
edited by Michael Kennedy, Oxford University Press, 2000
- Many articles published in international journals (Research page
has bibliography)
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| Presentations
& Exhibits |
- SIGGRAPH 1995 and SIGGRAPH 2000, Los Angeles
- "VR and the
Body", 1993-95, Banff Center for the Arts, Alberta, Canada
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"Press Enter" Exhibit, Power Plant Gallery, Toronto, Canada
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Netherlands Institute for Design, Amsterdam, Holland
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Institute of Contemporary Arts (ICA), London, UK
- The
Incident, Geneva, Switzerland
- Doors of Perception, Amsterdam, Holland
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Poynter Institute for Media Studies, Tampa, Florida
- Ringling
School of Design, Tampa, Florida
- UNESCO conference on New
Media, Rio de Janeiro, Brazil
- "Wired Thinkers," Princeton University,
NJ
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Text 21 conference, Alfred University, New York
- VR Research,
IIE conference, Kyoto, Japan
- VR Software Technology 2000
(ACM),
Seoul, Korea
- Future Developments in VR, Umea University, Sweden
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Digital Cities conference, Lund University, Sweden
- Computer
Science Dept.,
Aarhus
University, Denmark
- Academy of Arts,
Stockholm
University, Sweden
- Academy of Architecture, Copenhagen, Denmark
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2001 Digital Summit, University of Buffalo, New York
- 2002 Day
at Schindler House, Kings Road, Los Angeles
- 1997 Visiting
Researcher Professor in the Visual Construction of Reality,
University of Copenhagen, Denmark
- 1999 Guest Professor,
University of Graz, Austria
EXHIBITS: Several of the these presentations included
keynote speeches and as well as video
exhibits. Some included seminars and research workshops.
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Education |
Ph.D. Philosophy,
Pennsylvania State University
M.A. Philosophy, Northern Illinois University
B.A. Philosophy, Education Minor, St. Joseph's College
Fulbright / DAAD Fellow, University of Freiburg, Germany
President's Fellow, University of Berlin (Freie Universitaet)
Tulane University, New Orleans, University FellowBack to top of page.
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References |
- VR Engineering, Jerry Isdale, Hughes Research
Lab
- Digital Culture, Dr. William Warner, Director of DC Program,
University of California, Santa Barbara
- Pedagogy for 3D Design, Andy Davidson, Chair
of Academics,
Interactive Design Institute, Ivrea, Italy (formerly Chair of
Digital Media, Art Center College of Design (Pasadena)
Click here for contact details and
page of references.
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Contact Information
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Michael Heim, Ph.D.
2305 Ruhland Avenue #B
Redondo Beach, California 90278
Phone: 310-542-1199
Email: mike@mheim.com
Website: http://www.mheim.com
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page.
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